Object Oriented Programming
Object-oriented programming (OOP) is a programming paradigm that represents concepts as "objects" that have data fields (attributes that describe the object) and associated procedures known as methods. Objects, which are usually instances of classes, are used to interact with one another to design applications and computer programs.
In OOP, each object is an instance of a class and is capable of performing methods and actions on itself. Classes are essentially templates for objects, and they define the object's characteristics and behavior.
Some of the key benefits of object-oriented programming include:
Encapsulation: Objects can hide their internal data and methods, which makes it easier to change their implementation without affecting other parts of the system.
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