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Object Oriented Programming

Object Oriented Programming


Object-oriented programming (OOP) is a programming paradigm that represents concepts as "objects" that have data fields (attributes that describe the object) and associated procedures known as methods. Objects, which are usually instances of classes, are used to interact with one another to design applications and computer programs.


In OOP, each object is an instance of a class and is capable of performing methods and actions on itself. Classes are essentially templates for objects, and they define the object's characteristics and behavior.


Some of the key benefits of object-oriented programming include:

Modularity: Objects can be created and used independently, which makes it easier to reuse code and build more complex systems.

Encapsulation: Objects can hide their internal data and methods, which makes it easier to change their implementation without affecting other parts of the system.

Inheritance: Objects can inherit characteristics and behavior from parent classes, which helps to reduce duplication and simplify the design of large systems.

Polymorphism: Objects can take on many forms, which makes it easier to write code that can work with a variety of different types of objects. 



Coding in Object Oriented language





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